channel_points
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| channel_points [2025/09/26 15:51] – [Punches] heph | channel_points [2025/11/11 17:35] (current) – heph | ||
|---|---|---|---|
| Line 13: | Line 13: | ||
| ===== Punches ===== | ===== Punches ===== | ||
| - | 1,2,3,4 Pointers that are used to track attendance (stream-streak and functional lurk replacement) | + | 1,2,3,4,5 Pointers that are used to track attendance (stream-streak and functional lurk/brb replacement) |
| - | + | ||
| - | * **Punch-In ** (1 Point) \\ redeeming this turns on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chance of these messages in chat by Bargie: \\ \\ ++Verbiage| | + | |
| - | * @%user% punched in for < | + | |
| - | * Showing up late to work, @%user% punched in to <JOB> for the %punchCounter%th time. | + | |
| - | * @%user% clocked in for < | + | |
| - | * Another day, another dollar (minus taxes). @%user% reports to <JOB> for the %punchCounter%th shift. | + | |
| - | * Productivity metrics adjusted: @%user% joined < | + | |
| - | * Look who decided to bless us with their presence — @%user% punched in for < | + | |
| - | * @%user% clocked into < | + | |
| - | * Good hustle, champ! @%user% is back at <JOB> for the %punchCounter%th shift. Rise. Grind. Repeat. | + | |
| - | * @%user% punched in for < | + | |
| - | * Happy Monday, @%user%! Just %punchCounter% more shifts of <JOB> until you can finally ‘relax. | + | |
| - | * Rise and grind, sunshine! @%user% is back at <JOB> — that’s %punchCounter% shifts of chasing dreams (that aren’t yours). | + | |
| - | * Nothing like a fresh cup of coffee and %punchCounter% shifts of < | + | |
| - | * Teamwork makes the dream work! @%user% joins <JOB> for the %punchCounter%th time, boosting morale by showing up. | + | |
| - | * Don’t think of it as work, think of it as family time! @%user% is at <JOB> again — %punchCounter% shifts strong. | + | |
| - | * Keep smiling, @%user%! Positivity is productivity. Welcome to <JOB> shift # | + | |
| - | * Big things coming from @%user% today at < | + | |
| - | * Eyes open, phones down. @%user% has started <JOB> shift %punchCounter%. | + | |
| - | * @%user% reporting for < | + | |
| - | * Grind harder, smile wider. @%user% clocked into <JOB> (%punchCounter%). | + | |
| - | * @%user% clocked in — permission to care: denied. Shift # | + | |
| - | * Wowzers! That’s %punchCounter% shifts at <JOB> for @%user% — unstoppable! | + | |
| - | * Let’s gooooo! @%user% is back for <JOB> shift # | + | |
| - | * @%user% reporting for <JOB> — let’s give 110% and then give 10% more (%punchCounter%) | + | |
| - | * Rise and grind! @%user% is back at < | + | |
| - | * Happy Monday, @%user%! Punching into <JOB> with that can-do attitude (%punchCounter%). | + | |
| - | * @%user% reporting for <JOB> — remember, if you’re on time, you’re late (%punchCounter%). | + | |
| - | * Another day, another dollar, another shift for @%user% at <JOB> (%punchCounter%). | + | |
| - | * Positivity is productivity! @%user% punched in at <JOB> for the %punchCounter%th time. | + | |
| - | * Here at < | + | |
| - | * Attitude determines altitude! @%user% clocked in for <JOB> (%punchCounter%). | + | |
| - | * Hard work beats luck every time. @%user% is proof — shift # | + | |
| - | * Swipe it and like it — @%user% just punched in for <JOB> (%punchCounter%). | + | |
| - | * Punch it, don’t munch it! @%user% is in for < | + | |
| - | * Bam! Right on the dot — @%user% punched in for <JOB> (%punchCounter%). | + | |
| - | * Clocked, rocked, and ready to roll — @%user% reporting for < | + | |
| - | * Stamp it, champ it, @%user% is clocked into <JOB> (%punchCounter%). | + | |
| - | * Careful, @%user% — punch the clock too hard and it might punch back! Shift # | + | |
| - | * Smooth punch, @%user%! The time clock’s never seen form like that (%punchCounter%). | + | |
| - | * Easy there, champ — that clock’s got a family! @%user% punched in for <JOB> (%punchCounter%) | + | |
| - | * Hope you stretched before that punch, @%user% — wouldn’t want a time-clock injury (%punchCounter%). | + | |
| - | * Clean contact, solid follow-through — that’s a 10/10 punch from @%user% (%punchCounter%). | + | |
| - | * “Punch so nice, the clock almost asked for it twice. — @%user% is in for <JOB> (%punchCounter%).” | + | |
| - | * Don’t be late again, sweetheart, | + | |
| - | * @%user% walks in and That Guy’s already at the clock like, ‘Finally, some sunshine in the office.’ Shift # | + | |
| - | * Guess I’ll have to start working hard now that you’re here,’ he says to @%user%, clocking in for <JOB> (%punchCounter%). | + | |
| - | * @%user% punches in and That Guy’s right there: ‘Careful, the place is gonna run better with you around.’ Shift # | + | |
| - | * Every time @%user% clocks in for < | + | |
| - | * If management asked, I’d say you were early,’ says That Guy as @%user% punches in — shift # | + | |
| - | * ‘There goes my concentration, | + | |
| - | * **(Lurk) Punch-Out for Lunch ** (2 points) \\ this action checks if already out to lunch, if no (false) it allows you to punch-out for lunch \\ this will turns on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chat message by Bargie: @%user% punched out for lunch at %date:hh:mm tt%. \\ \\ if yes (true) that you are already out to lunch, gives you an error message in chat by Bargie: \\ @%user% you're already punched out for lunch. Use "punch back in" when you return. \\ \\ in streamer.bot it adds two variables: \\ **lunch_startIso ** (a marker that lunch is started for use with the logic of this sub-action) \\ **lunch_startFormatted ** (time stamp for use with (Unlurk) Punch-In from Lunch) \\ < | + | |
| - | * Punch-In from Lunch (Unlurk) \\ this action checks if you are not out to lunch, if no you are out to lunch (false) it allows you to punch-in from lunch. \\ next it will calculate the time you were out to lunch using a C# code \\ next it will turn on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chat message by Bargie: @%user% punched out for lunch at %date:hh:mm tt%. \\ then it'll reset your lunch_startIso back to null \\ < | + | |
| - | * **Punch-Out ** (4 points) \\ redeeming this turns on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by chat message by Bargie: @%user% is back from lunch after %lunchLast%. \\ \\ \\ < | + | |
| + | * **Punch-In ** (1 Point) \\ redeeming this turns on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chance of these messages in chat by Bargie: \\ \\ ++Verbiage| * @%user% punched in for < | ||
| + | * **(BRB) Smoke Break** \\ this action creates a non-presistent variable that tracks when you start break, adds chat message "// | ||
| + | * **(Lurk) Punch-Out for Lunch ** (2 points) \\ this action checks if already out to lunch, if no (false) it allows you to punch-out for lunch \\ this will turns on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chat message by Bargie: \\ @%user% punched out for lunch at %date:hh:mm tt%. \\ \\ if yes (true) that you are already out to lunch, gives you an error message in chat by Bargie: \\ @%user% you're already punched out for lunch. Use "punch back in" when you return. \\ \\ in streamer.bot it adds two variables: \\ **lunch_startIso ** (a marker that lunch is started for use with the logic of this sub-action) \\ **lunch_startFormatted ** (time stamp for use with (Unlurk) Punch-In from Lunch) \\ < | ||
| + | * **Punch-In from Lunch (Unlurk)** \\ this action checks if you are not out to lunch, if no you are out to lunch (false) it allows you to punch-in from lunch. \\ next it will calculate the time you were out to lunch using a C# code and the variable lunch_startFormatted \\ next it will turn on visibilty for a 1.4s video of a punch card and a punch card sound \\ followed by a chat message by Bargie: @%user% punched out for lunch at %date:hh:mm tt%. \\ then it'll reset your lunch_startIso back to null \\ \\ if yes (true), it will give you an error message in chat by Bargie: \\ @%user% you’re not currently punched out for lunch. Use “punch out for lunch” first. \\ < | ||
| + | * **Clock-Out** | ||
| ===== Twitch Defaults ===== | ===== Twitch Defaults ===== | ||
| Line 130: | Line 80: | ||
| * **2021 News Break** \\ < | * **2021 News Break** \\ < | ||
| * **< | * **< | ||
| - | * **On Heph's Mind** \\ ([[https:// | + | * **On Heph's Mind** \\ ([[https:// |
| ===== Huge Ones ===== | ===== Huge Ones ===== | ||
channel_points.1758916281.txt.gz · Last modified: by heph
